![]() ![]() You are choosing really strong words there about playing every FPS and RPG, surely courageous you are. I would not call this a must-have, definitely not for first-timers.īesides that quite nice and useful list of graphic enhancing mods. These two maps are not only enhanced by doors, drawers and signs but also enormous heaps of nanites and cyber modules which sends the gameplay to infantile fun of cheating and toying. that is SS2 HiTorque's complete Med/Sci changes. There's something plucking my eye along MUST-HAVE mods. If anyone has an opinion about my choices, or knows of important additions to the list. As I have yet to EVER play the game, this will be a great way to kick it off, and I'd like to thank every single contributer whole-heartedly. This topic was created to start a dialog about the different 'versions' of System Shock 2 we modders are currently playing. (2) so the wonderful people responsible for these mods get their due credit. (1) so users can readily read important release/install information personally. I purposefully chose to link readers to the topics above instead of the download links for two reasons: so I might pull pieces out of this mod that don't conflict with others, if they are useful. I read its iffy, as well as being redundant with some of the aforementioned mods. Fusion Cannon, Assault Rifle, and (maybe) Grenade Launcher -Īnd last but not least, I might us some pieces from: SS2 RocketMan Alternative Weapons Pack Beta 3 Stasis Field Generator, Viral Proliferator, and Annelid Launcher. More input from other users in this topic will fill in the gaps I've missed, but i'll start with these quality re-textures. There are multiple weapons mods, both for graphics and balance. this mod changes gameplay unfortunately, so we'll have to wait for the new UARMM. SS2 Mod - Ejecting Bullet Casings that don't disappear by Blaydes99 SS2 Rebirth Beta 01 - Complemented Version SS2 Schatten SHMUP (Shock Music Update) v1.1 I prefaced this list by stating my System Shock Virginity to demonstrate my intention to create a well balanced and graphically enhanced version without overwhelmingly changing the content. I've played FreeSpace 2 SCP, Privateer Gold+PU, and Thief2 mods recently, so I was quite happy to see the wealth of useful mods for this horror filled DX-esc title. What I found instead, happily, was an awesome Mod forum. So, believe it or not, I'm an SS virgin, and I only came here to find out which class I should start with. With that said, somehow, I never played System Shock 1 or 2. there is no possible way I could write all the games I've played, and/or estimate the cumulative years spent playing them. all within the week they came out (remember speech packs?). I played Wolfenstein 3D the week it came out, as well as Doom 1-3, Ultima Underworld 1+2, Wing Commander and Privateer 1+2, Descent, Quake. To start off, I have played almost every FPS created, along with pretty much every RPG (except for Baulders Gate remakes with that isometric view nonsense.). Now, there probably is a topic like this somewhere, and I did see references in the Mod Archives to questions regarding different mods used in parallel, but just incase someone else out there wants to make the best game possible with all these wonderful mods and can't find a comprehensive package, well. After spending these hours doing so, I realized I could have saved myself the trouble had there been a topic about combining all the mods to make one killer game. I've spent the past hour or two or 3 (definately three) reading the details of every Mod for System Shock 2 and downloading a fair share of them. ![]()
0 Comments
Leave a Reply. |